Rewards
In-game dollars are earned by playing: eliminating enemies, supporting your team, keeping supply lines running, building, and capturing objectives. Here's what every action pays, and any conditions attached.
6 of 6 rewards
Build Structure Per completed structure. Scales with structure cost. | construction | $120 |
Capture Objective Split among contributors present at capture. | objective | $500 |
Eliminate Enemy Full award to the finisher; assists share a reduced payout. | combat | $200 |
Resupply Ally Per resupply event. Introduced with the Ammo Crate in 0.2.0. | support | $60 |
Revive Teammate Per successful revive. 20s cooldown per target. | support | $300 |
Transport Cargo Per cargo crate delivered. Distance bonus increased. | logistics | $450 |
- Build StructureconstructionPer completed structure. Scales with structure cost.
- Amount
- $120
- Capture ObjectiveobjectiveSplit among contributors present at capture.
- Amount
- $500
- Eliminate EnemycombatFull award to the finisher; assists share a reduced payout.
- Amount
- $200
- Resupply AllysupportPer resupply event. Introduced with the Ammo Crate in 0.2.0.
- Amount
- $60
- Revive TeammatesupportPer successful revive. 20s cooldown per target.
- Amount
- $300
- Transport CargologisticsPer cargo crate delivered. Distance bonus increased.
- Amount
- $450